A cozy co-op adventure
Be a Soul on Elyndor.
Squeeze fruit into powers, get to know twenty souls, and sail off with Drip to take down whatever threatens the island. Then come home to your own house for the night.
A bright little island, and you are a Soul on it.
You play a Soul: a small, glossy, jelly-bodied Juicicoran with two simple eyes and a lot of opinions. You bounce, double jump, hover and ground pound your way around Elyndor, a sunny island with ruined arches, an orchard of fruit trees, flower meadows, a pond, waterfalls and a beach. Above it all floats a piece of Aetheron: the sky village, reached by jump pads.
Twenty souls live here, each with a home, a job and a day of their own. Trouble keeps turning up beyond the horizon, so you set sail to deal with it, alone or with up to four friends.

Squeeze your powers
Every fruit is a power. The press makes it juice.
Shake fruit from the trees and pick berries off the bushes, then drop them in a juice press, set a bottle on the stone and ground pound it. Drink the juice and its power runs on you: speed, spikes, webs to swing on, lightning steps, bombs, a burrow underground, or a split into several of you.
Mix fruits in one bottle and their powers run together. Some pairs clash, and a clash costs you a heart.
- Speedle
- Poppers
- Webby
- Zappers
- Spikle
- Diggle
- Splitials
- Teensie
- Blazers
- Glazers
- Eanora
- Echoes
- and a dozen more


Twenty souls
Everyone here has a life, and an opinion of you.
Tock keeps the clock, Yolko runs the inn, Drip sails the boat, and Gribbo will hold your gems at the bank. Each soul keeps their own hours, works their own counter, goes home to their own bed and talks about their neighbours.
Talk to them and they'll tell you the story of their life, bit by bit. Run their errands, bring gifts they love, and they'll like you more, warm up to you and open up new things to say.
- Wobbo
- Bloppi
- Drip
- Glim
- Puddo
- Bubblo
- Splish
- Slosh
- Wisp
- Flizzy
- Squelch
- Plunk
- Wibble
- Boingo
- Yolko
- Klik
- Gribbo
- Tock
- Razzle
- Snurf
Sail with Drip
Elyndor is safe. Out there, it isn't.
Drip sails from the dock to wherever trouble is brewing. Every voyage is a hand-built place with its own challenge: a tower to climb, a race to win, a market full of mimics. Finish one to earn a rank, gems and finds, and sometimes a Glass Heart. With friends aboard, everyone votes before the boat sets off.

- Showdown
The Windward Spire
Ring the bells, ride the lift and face the Gale Golem at the top.
- The Sky Lands
The Light Spirit
Open the great gate and take on the heart of the Sky Lands.
- Showdown
The Gale Mother
Kick the storm eggs back, ground the Gale Mother, then ride them through the sky.
- Showdown
The Mimic Market
One chest breathes. Find the Mimic Queen before the Queen finds you.
- Showdown
The Twin Wardens
Two guardians, one fight, and they cover for each other.
- Showdown
The Ringmaster
A race to the finish ring against someone who cheats.
- Showdown
Fruit of the Deep
Only one of the glowing lures is real. Drag its owner into the light.
Plus The Sky Walker, The Drift Line, The Great Migration and The Lantern Night: dashes, harvests, expeditions and onslaughts between the big fights.

A place of your own
Buy a house. Make it yours. Sleep in it.
Flizzy sells the island's houses and their upgrades, built from the sand, stone and wood you gather. Furnish yours with a bed, a growing pot and a storage box, or take a room at Yolko's inn by the week. A night in your own bed brings every heart back.

The island turns
A month on Elyndor is twenty-five days.
Each season changes the trees, the weather and which fruit grow. Rain, fog, snow and thunderstorms roll in. On the dotted trade days the market sets up in the plaza, and on some nights a shooting star falls and leaves something rare where it lands.

Your look, your crew
Any colour you can mix, and up to five of you.
Turn flowers in twelve colours into dyes for your body and your eyes, then top it off with Fits: crowns, ears, wings, chains, masks and more. Invite friends through Steam to share your island. Explore it together, give each other gifts, challenge each other to a duel, and sail out as one crew.
Around the island
Tap a picture to see it bigger.
Early Access
Juicicora is still growing.
We're launching in Early Access, so Elyndor, the souls and the voyages will keep changing while you play. Expect new places to sail to, new fruit, new chapters of the souls' stories and plenty of polish along the way.
There's no release date yet. Wishlisting is the simplest way to hear first: Steam will tell you the day it goes live.